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Methodical

Each night, you learn a different characteristic (not yourself) that is in play, until there are no more left to learn.

  • John is Alert. On the first night, the Methodical player learns that the Alert characteristic is in play.
  • The Methodical player is malfunctioning. John is Alert. On the first night, the Methodical player incorrectly learns that the Charitable characteristic is in play.
  • If you can survive long enough, you will have a complete picture of every player’s characteristic.
  • Combining the information from your ability with other information will help to determine who is telling the truth.
  • Each night, wake up the Methodical player. Tell the Methodical player a Characteristic, different from themselves, that is in play. Send them back to sleep.